Beavers

Beaver Uniform

Beaver Sayings

Beaver Promise

I promise to love God and help take care of the world.


Beaver Alternative Promise

I promise to be kind and to help take care of the world.


Beaver Law

A Beaver has fun, works hard and helps family and friends.


Beaver Motto

Sharing, Sharing, Sharing

Beaver Map

Beaver Framework

Beaver Personal Achievement Badges (PABs)

In The Canadian Path, Personal Achievement Badges are strictly optional and designed to allow youth to explore and expand skills and knowledge in areas that are of particular interest to them.

  • There are 16 Personal Achievement Badges for each Section and they have no set requirements
  • A PAB may be accomplished more than once as long as a new Plan is made with new adventures.
  • The adventure activities to be completed for the badge must be done specifically for the badge.
  • Credit is not given for something already completed at school or in another group. However, a new project that is done jointly for the badge and for another purpose could be part of the badge adventures.
  • No special equipment is needed for any of the PABs.

Beaver Heroes

I will learn about the helping heroes in my community and all the good things they do.

Adventure Ideas:

  • Write a story or draw a cartoon about a hero in your family or community.
  • Interview someone who is a community hero.
  • Think about how these community heroes show you the Beaver Scout Promise, Law and/or Motto.

Beavers of the World

I will learn about Scouting around the world.

Adventure Ideas:

  • Learn a game that is played by age 5–7 year-old Scouts in another country.
  • What did Lord Baden-Powell (the founder of Scouting) enjoy doing as a child? Try one or more of his favourite pastimes.
  • Badge trading is part of the fun of Scouting. Learn about badge trading from a Scout or Scouter who has been to a jamboree.

Canada Beaver

I will learn about what it means to be Canadian.

Adventure Ideas:

  • Look through your toys, books, clothes or other items in your room. Which are made in Canada?
  • Draw pictures or gather photos of birds, animals, trees and flowers that are only found in Canada.
  • Go on a virtual trip of Canada and learn about some of the sights throughout the country.

Chef Beaver

I will have fun making food and exploring healthy eating.

Adventure Ideas:

  • Work with older Scouting youth or with an adult to cook a meal over a campfire.
  • Create and make a recipe that includes all the food groups in Canada’s Food Guide.

Community Beaver

I will do something to help my Colony, my family and/or my community.

Adventure Ideas:

  • Do three good turns in one day at home, at school or in your community.
  • Make a snack to share with your Lodge.
  • Read or tell a story to a younger sibling.

Creative Beaver

I will use my imagination and create something new.

Adventure Ideas:

  • Create your own animal and draw its picture. Think about what it would eat and where it would live and add that to the animal’s story.
  • Design a new toy or tool.

Earth Beaver

I will learn about the earth and help take care of the earth.

Adventure Ideas:

  • Build a birdhouse, bird feeder or bat box with help and hang it in your yard.
  • Weigh your bags of recycling each week for a month. How many kilograms of recycling do you make as a family?

Exploring Beaver

I will use my sense of adventure to explore the world around me.

Adventure Ideas:

  • Explore three different places, or do three different things in one place you’d like to explore.
  • Create stories, plays, drawings or something else to explore a place of your creation.

Friendship Beaver

I will share the good feelings I get from being with my friends, family and Beaver Colony.

Adventure Ideas:

  • Make up a song, a game or a poem that expresses friendship.
  • Make a list of ways to be friendly to a person who is new in your neighbourhood or who is new to Canada.

Leader Beaver

I will learn about how I can be a good leader.

Adventure Ideas:

  • Learn a new game and teach your Colony how to play it.
  • Demonstrate one of your talents or skills to your Colony.
  • Interview someone you think is a good leader, such as a teacher, a Scouter, an older youth or a coach.

Musical Beaver

I will explore different ways of making music.

Adventure Ideas:

  • Go to a symphony concert or a choir concert or a dance performance and tell your Lodge what you liked about it.
  • Come up with words for a new song or a song you already know.
  • Learn the basics of an instrument you have not played before.

Olympic Beaver

I will explore ways that I can have fun and be active.

Adventure Ideas:

  • Pick three physical activities and learn how they can improve your health.
  • Lead your Colony in playing two new active games. • Try a new sport that you have never played before.

Pet Care Beaver

I will learn about animals which make good pets and how to care for pets.

Adventure Ideas:

  • Care for your own pet or help someone care for his or her pet for two weeks.
  • Visit a kennel, a pet groomer or a pet store and find out how they help people who have pets.
  • Interview someone who has a pet and learn how they take care of their pet.

Scientific Beaver

I will use my scientific mind to explore, discover and experiment.

Adventure Ideas:

  • Build several boats of different shapes and sizes out of tinfoil and experiment to see which floats the best.
  • Using toothpicks and mini-marshmallows, figure out how to build the highest tower that won’t fall down.

Spirit Beaver

I will explore beliefs that are important to me and my family as well as the beliefs of another faith.

Adventure Ideas:

  • Find a new story from your favourite holiday.
  • Learn about a holiday in another faith tradition or culture.
  • Go on a walk and take photos of many different places of worship.

Tech Beaver

I will explore ways that people use technology every day.

Adventure Ideas:

  • Go on a treasure hunt in your house and find five pieces of technology that did not exist 50 or 100 years ago and five pieces of technology that did exist 50 or 100 years ago.
  • With permission, take apart a toy and figure out how it works.